// This file was decompiled using SASCM.INI published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
thread 'PANZER4' 

:PANZER4_11
wait 0 
if and
   Actor.Defined($PLAYER_ACTOR)
   Player.Defined($PLAYER_CHAR)
else_jump @PANZER4_11 
0A8D: 27@ = read_memory 12010644 size 4 virtual_protect 0 
27@ += 4 
0A8D: 27@ = read_memory 27@ size 4 virtual_protect 0 
28@ = 0 
jump @PANZER4_83 

:PANZER4_83
0A8D: 26@ = read_memory 27@ size 1 virtual_protect 0 
27@ += 1 
if and
  26@ >= 0 
  128 > 26@ 
else_jump @PANZER4_341 
005A: 26@ += 28@ // (int) 
if 
   Car.Model(26@) == #RHINO
else_jump @PANZER4_341 
0A97: 0@ = car 26@ struct 
0@ += 1624 
0A8D: 0@ = read_memory 0@ size 4 virtual_protect 0 
if 
   not 0@ == 0 
else_jump @PANZER4_341 
0@ += 32 
0A8D: 2@ = read_memory 0@ size 4 virtual_protect 0 
0@ += 4 
0A8D: 3@ = read_memory 0@ size 4 virtual_protect 0 
0@ += 4 
0A8D: 4@ = read_memory 0@ size 4 virtual_protect 0 
0604: get_Z_angle_for_point 3@ 4@ store_to 0@ 
gosub @PANZER4_373 
jump @PANZER4_341 
if 
   Actor.InCar($PLAYER_ACTOR, 26@)
else_jump @PANZER4_16570 
03F0: enable_text_draw 1 
0343: set_text_draw_linewidth 640.0 
07FC: text_draw_box_position_XY 50.0 60.0 GXT_reference 'BB_05' value 0@ flag 2  // ~b~1 Pointer!~s~ Distance ~1~.~1~m
return 

:PANZER4_341
28@ += 256 
  28@ > 35584 
else_jump @PANZER4_83 
jump @PANZER4_11 

:PANZER4_373
0A97: 1@ = car 26@ struct 
1@ += 1704 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
25@ *= 2.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
25@ *= 2.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
25@ *= 2.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
25@ *= 2.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
25@ *= 2.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
25@ *= 2.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
25@ *= 2.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
25@ *= 2.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 64 
0A8D: 20@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 21@ = read_memory 29@ size 4 virtual_protect 0 
29@ += 4 
0A8D: 22@ = read_memory 29@ size 4 virtual_protect 0 
23@ = 0.0 
24@ = 0.0 
0087: 25@ = 0@ // (float) 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_3065 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_4172 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_5279 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_6386 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_7493 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_8600 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_9707 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_10814 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_11921 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_13028 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_14135 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
if 
   not 1@ == 0 
else_jump @PANZER4_16570 
0085: 29@ = 1@ // (int) 
29@ += 72 
gosub @PANZER4_15242 
23@ = 0.0 
24@ = 0.0 
25@ = 0.0 
gosub @PANZER4_16413 
1@ += 156 
0A8D: 1@ = read_memory 1@ size 4 virtual_protect 0 
return 

:PANZER4_3065
10@ = 0.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_4172
10@ = 1.5 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_5279
10@ = 3.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_6386
10@ = 4.5 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_7493
10@ = 6.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_8600
10@ = 7.5 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_9707
10@ = 9.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_10814
10@ = 10.5 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_11921
10@ = 12.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_13028
10@ = 13.5 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_14135
10@ = 15.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_15242
10@ = 16.5 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
10@ += 18.0 
0087: 11@ = 10@ // (float) 
11@ += 1.5 
if or
8025:   not  0@ > 10@ // (float) 
8034:   not  11@ >= 0@ // (float) 
else_jump @PANZER4_16349 
jump @PANZER4_16381 

:PANZER4_16349
20@ = 0.0 
21@ = 0.0 
22@ = 0.0 
return 

:PANZER4_16381
20@ = -1E35 
21@ = -1E35 
22@ = -1E35 
return 

:PANZER4_16413
23@ /= 180.0 
23@ *= 3.141593 
24@ /= 180.0 
24@ *= 3.141593 
25@ /= 180.0 
25@ *= 3.141593 
29@ -= 56 
0AA6: call_method 5878048 29@ num_params 3 pop 0 23@ 24@ 25@  
29@ += 48 
0A8C: write_memory 29@ size 4 value 20@ virtual_protect 0 
29@ += 4 
0A8C: write_memory 29@ size 4 value 21@ virtual_protect 0 
29@ += 4 
0A8C: write_memory 29@ size 4 value 22@ virtual_protect 0 
29@ -= 56 
return 

:PANZER4_16570
return 
